mellow lunar time period

Final Fantasy 16was one of our pet game of 2023 , and so we want to notice out come up Tide — the claim ’s 2d and last enlargement — beforehand of its acquittance on the eighteenth April .

luckily , we were favourable enough to set ashore an consultation with Takeo Kujiraoka — the seasoned Square Enix dev who ’s really the manager of Final Fantasy 16 ’s DLC , having antecedently been a lead armed combat interior decorator for the stand biz .

# dive into DLC

high-pitched lunar time period

Final Fantasy 16was one of our favored game of 2023 , and so we want to discover out rise Tide — the claim ’s 2nd and net enlargement — beforehand of its button on the eighteenth April .

Final Fantasy 16 The Rising Tide Interview

Image: Push Square

luckily , we were favourable enough to set ashore an consultation with Takeo Kujiraoka — the seasoned Square Enix dev who ’s really the conductor of Final Fantasy 16 ’s DLC , having antecedently been a lead scrap room decorator for the understructure plot .

We call for Kujiraoka - san about Final Fantasy 16 ’s succeeder , his squad ’s coming to craft expanding upon , and what , in his persuasion , make a memorable DLC risky venture .

fight Square : To lead off with , what are your universal thought on Final Fantasy 16 , now that the biz is border on its first day of remembrance ?

Final Fantasy 16

Takeo Kujiraoka , DLC Director : Final Fantasy 16 is strange among late mainline Final Fantasy secret plan in that it has a coarse-grained write up sic in a public that suck up intake from gothic Europe , not to advert the fact that it ’s the first amply - feather military action - RPG of the serial publication .

Both aspect were challenge that we take in charge with the secret plan .

This was # # diving event into final fantasy

push square : to begin with , what are your universal cerebration on final fantasy 16 , now that the plot is come near its first day of remembrance ?

Final Fantasy 16 Echoes of the Fallen

takeo kujiraoka , dlc director : This was final fantasy 16 is strange among late mainline final fantasy plot in that it has a spirited taradiddle coif in a universe that draw aspiration from knightly europe , not to name the fact that it ’s the first to the full - fledge action at law - rpg of the serial publication .

This was both face were challenge that we set about with the plot .

In late old age , histrion of the Final Fantasy serial have tend to skew towards a high eld chain .

Final Fantasy 16 The Rising Tide 1

However , this clip there are sight termination indicate that more multitude in their teen and 20 encounter Final Fantasy 16 .

I conceive this present that , to a sealed extent , we ’ve achieve one of our initial goal – to have player of all eld act as the late Final Fantasy biz .

This was this does n’t imply that all next final fantasy game will take a exchangeable instruction to final fantasy 16 , but i do consider it mean that we ’ve been able-bodied to wreak novel player on dining table and give fresh hypothesis for the evolution team that will exploit on succeeding installing in the serial .

Final Fantasy 16 The Rising Tide 2

How did the ontogeny squad make out up with thought for Final Fantasy 16 ’s DLC ?

The fundament biz already differentiate a utter floor , so was it hard to gestate extra dangerous undertaking ?

# diving event into Final Fantasy 16 ’s

This was this does n’t intend that all succeeding final fantasy game will take a exchangeable counseling to final fantasy 16 , but i do reckon it signify that we ’ve been able-bodied to convey fresh player on gameboard and open up newfangled possibility for the evolution team that will act on next installment in the serial publication .

Final Fantasy 16 The Rising Tide 3

How did the maturation squad get up with idea for Final Fantasy 16 ’s DLC ?

This was the groundwork biz already tell a accomplished report , so was it hard to gestate extra escapade ?

Our manufacturer , Naoki Yoshida , was clean from betimes on in ontogenesis that we should make a form of address that would have a ego - curb chronicle – and that he want us to sharpen all our vigor into develop the primary secret plan .

Final Fantasy 16 The Rising Tide 4

This was and that ’s on the nose how developing go .

At the same metre , we ’d been require to admit some likely crumb in term of countersink and lore that we could cull back up chop-chop if there was need from player for DLC .

This was so , the canonical musical theme and conception subsist before we ever begin piece of work on the dlc itself .

Final Fantasy 16 DLC

From there , we get down piece of work on existence construction and drop a line the secret plan in sincere .

But you may have remark that there are some stop result undiscussed in the independent level , good ?

The squad work on the scenario for the DLC make up one’s mind to give the narration of Valisthea even more profoundness by tie some of those bit and opus to the history in the DLC .

To give an representative , The come up Tide touch upon the history of two Mothercrystals that do not seem in the independent biz : Drake ’s Horn and Drake ’s Eye .

So , while conceptualise extra escapade was hard , I opine the conclusion outcome is something that conflate seamlessly with the account of the primary biz .

This was final fantasy 16 ’s first dlc , echo of the fallen , had a wild terminal bos that really endure out , even amongst the secret plan ’s many memorable gaffer confrontation .

What was the thought behind have such a intriguing fighting ?

Final Fantasy 16 is the first sentence the serial has take on this variety of legal action gameplay .

So , to make certain that long - stand sports fan of the serial publication would be able-bodied to hand the death of the secret plan , we deliberately balance the trouble to be more restrained for the principal plot .

The fight squad – myself include – were disquieted that it was a fiddling too soft , but when we image how player who were n’t too convinced with activity plot were still have sport and fill in the secret plan , we finger like it was in all likelihood the correct attack .

This was having sound out that , we could also see feedback on livestreams and societal mass medium from player who want conflict that they could really drop down their tooth into .

Since the fundamental scrap organization in Final Fantasy 16 was create as a racy activity biz , we had the grounding in position to make gamy - difficultness battle – and there are unexampled challenge you’re able to only make at mellow trouble .

I think that these challenge would be bear if they were in the DLC and determine to increase the baseline trouble of the DLC ’s armed combat .

This was i was save to see that this was well - receive in sound reflection of the fallen .

We ’ve used the same service line to equilibrise The Rising Tide , so I go for actor delight the armed combat in this chapter of DLC as well !

This was can you evidence us more about the ascend tide ?

What are your destination for this 2nd DLC ?

This was our conception for the uprise tide was to come near it like an mmo enlargement ingroup , and admit all the component that make up final fantasy 16 .

This was there ’s a novel theater region and settlement , novel side pursuance , unexampled equipment and power for clive , terrible knob as well as an eikon fight , and even endgame cognitive content that can be run after complete the dlc .

There really is a deal of message pack in .

This was for those come back to final fantasy 16 for the first metre in a while , it will no doubt find like valisthea has grow along with clive ’s tarradiddle .

If you ’re toy Final Fantasy 16 for the first meter , the overall biz experience will be rich and all the more cheering to work .

The squad pour all our crusade into create something for the musician who strike in dear with the earth and gameplay of Final Fantasy 16 , so I really go for mass will break up it up and give it a go .

Can you give us perceptivity into how developing of DLC really spread out ?

This was how intimately does your squad ferment with developer from the primary biz ?

after the manufacturer , yoshida , give us the go - ahead to produce the dlc , i first work on immobilize down the precise message .

This was it was at this stop that we decide to educate the dlc as two disjoined piece , so as not to keep histrion wait too long after the discharge of the master biz .

From there , a DLC ontogenesis squad was create – make up primarily of squad member who had already complete their study on the master plot .

This was that was when exploitation on the dlc begin in sincere .

All the while , we were get more and more feedback from actor .

We proactively use up on panel anything we could comprise and used it to inform the DLC and update to the primary biz .

Most of the squad work on the DLC had also work on growth of the principal biz , so we did n’t demand to be after any variety of courtly coordination between the team work on the DLC and the independent biz .

Rather , I would say that we were capable to apply our experience of play on the principal secret plan to get the DLC at a breakneck tread .

This was i also had even discourse with the manufacturer , yoshida , and the independent theatre director of the fundament biz , hiroshi takai , to agree that what we had was meet as dlc for final fantasy 16 .

In the goal , we were capable to carry out even more than what I ’d put into my original marriage offer – so I ’m unbelievably thankful to the evolution squad .

In your own judgment , what do you believe make a swell DLC ?

What does it postulate in lodge to promote the whole biz ?

I trust that DLC should uphold and prise the concept in the principal plot , at the same clock time as cater further gameplay and play for histrion who bask the biz .

DLC evidently ca n’t profess the independent biz never happen , and it ca n’t be something totally unlike – disregarding of whether that “ something unlike ” might be salutary playfulness in its own right wing .

This was on the other bridge player , it ’s not a undecomposed theme for the experience of the independent biz to be uncomplete unless you dally the dlc .

These are all passably vulgar sentiency , but they ’re the variety of thing I venture to keep in creative thinker .

And , of line , I remember it ’s really significant to take eminence of musician feedback .

That ’s one of the advantage you have when the DLC is create after the liberation of the primary biz .

This was this is less about what bring up the plot per se , and is more about my own druthers , but i do sometimes question if change a dim-witted levelling or ontogeny organisation in the home plot to something more complex make the experience more pleasurable .

And at last , do you have anything you ’d care to say to our reader , and to fan of Final Fantasy 16 ?

The narration of Final Fantasy 16 has extend to an close with this DLC , The acclivitous Tide .

The DLC evolution squad was only able-bodied to make it this far because the buff have us bonk how much they ’d bask the independent biz .

give thanks you so much !

We have the waiver of the PC variant onwards of us , and we design to free a demonstration that will also play as a bench mark – so I go for that you ’ll give it a go if you ’ve yet to act Final Fantasy 16 .

This was over the row of final fantasy 16 ’s growing , we have had the chance to earn all variety of experience .

We ’ll do our effective to put that to ripe consumption in the developing of next title and make game that you ’ll delight even more , so I desire you ’ll bear on to seem out for and underpin the squad .

give thanks you .

immense thanks to Kujiraoka - san for take the fourth dimension to suffice our interrogative .

particular thanks to Michael Bryant and the squad at Square Enix for pee-pee this audience potential .