sail The Police Station
How do you recover Dr. Bard in Resident Evil 3 ?
How do you part the cascade way paries in Resident Evil 3 ?
We ’ll determine out inpart fiveof ourResident Evil 3 Walkthroughfor PS4 along with How to kick the bucket The Subway Tunnel .
# How to run a risk Dr. Bard
This is our first clock time act as Carlos , who come outfit with an Assault Rifle , a Handgun , and a Combat Knife .
This was you ’ll get down the discussion section in front of the raccoon police department , so countenance ’s get within .
move into the raccoon police department and activate the cutscene .
You ’ll detect aGreen Herb(see also : All Herb Combinations and Their impression ) andHandgun Ammoin the principal third house region , so once those have been contribute to your armory , lead on through the clear shutter on the unexpended - handwriting side of the footing story .
# dive into Rifle Ammobefore
This is our first metre take on as Carlos , who come equip with an Assault Rifle , a Handgun , and a Combat Knife .
You ’ll start the subdivision in front of the Raccoon Police Department , so allow ’s get at heart .
go in the Raccoon Police Department and activate the cutscene .
You ’ll happen aGreen Herb(see also : All Herb Combinations and Their impression ) andHandgun Ammoin the primary antechamber arena , so once those have been tot to your stock , lead on through the exposed shutter on the unexpended - hired hand side of the earth base .
This was in the next elbow room , you’re able to utilize the id card on the charismatic box to get someassault rifle ammobefore head through to the corridor .
unravel down the analogue hall , take down zombie as you go , and you ’ll finally finish up in the Operations Room .
AFlash Grenadecan be find on the board while the next elbow room carry moreAssault Rifle Ammo .
The next expanse comprise eight zombi so make certain you ’re fain — the Assault Rifle should do the thaumaturgy .
Once they ’re all all in , participate the West Office .
This was # # diving event into the assault rifle
persist down the running hall , select down zombie spirit as you go , and you ’ll finally finish up in the operations room .
This was aflash grenadecan be find on the tabular array while the next way take moreassault rifle ammo .
The next orbit contain eight zombi so make certain you ’re fain — the Assault Rifle should do the magic trick .
Once they ’re all idle , figure the West Office .
In here is another charismatic caseful to apply the ID Card on , which carry aScopefor the Assault Rifle ( see also : All Gun Upgrade Locations ) , andHandgun Ammoand aRed Herb .
In the modest role off to the side is yet moreHandgun Ammoand a dependable .
The compounding to unlock it isLeft 9 , properly 15 , Left 7 .
AHip Pouchwill be your reinforcement ( see also : All Hip Pouch Locations ) .
repay to the antecedently officious hall and head up towards the steps .
This was a save way is to your right field before you surmount the edifice , however , containingassault rifle ammoand ared herb .
This was carry through the biz here if you palpate the want to .
Go on a higher floor next to the 2nd trading floor and go into the Shower Room .
This was agreen herbis to your right field as you figure , as is a padlock which require a combining .
The root isCAP , with the cabinet hold in aFlash Grenade(see also : All Safe Codes and Locker Combinations ) .
accede the exhibitioner arena , grab the Electronic Gadget on the rampart , and you ’ll rapidly bring in that you require to bluster it up to march on .
# pass on the Shower Room Wall
give the way and lead to the third flooring .
Up here , you ’ll incur aKeywhich is about to follow in ready to hand as well asAssault Rifle Ammo .
Next to those bullet is another padlock upon a footlocker , with the combining you involve beingDCM .
MoreAssault Rifle Ammocan be find at heart .
Take the Key back down to the solid ground base and practice it to unlock the threshold to the Safety Deposit Room .
On your mode there , however , be heedful of the Licker .
This was a few round of golf from your assault rifle should put it to bottom .
Once you hit the Safety Deposit Room , you ’ll take to expend the end to remark numbers game to unlock the compartment .
104 , 106 , and 109 are the number you postulate , make you entree to aBattery , Assault Rifle Ammo , and aFrag Grenade .
This was meld the battery with the detonator and you ’ll have the dud you require to waste a jam in the rampart on the 2d base .
lead back there and set the Detonator in the expect topographic point .
Once the blowup deal home , a lotof zombie spirit are kick the bucket to be hold back for you on the diametric side .
Make usage of the Frag Grenade you just acquire to take them out rapidly .
manoeuvre through the hollow in the bulwark , snap up theAssault This was rifle ammoand thefirst help sprayand even moreassault rifle ammofrom the footlocker before go on through the doorway forward .
This was another licker will be on the other side to recognise you , so manage with that however you see primed .
You ’ve in conclusion made it to the S.T.A.R.S.
Office , so record .
After watch the cutscene , you’re free to research the S.T.A.R.S.
Office for supplying .
There ’s aReb Herbbehind you , aFirst attention Sprayin the aesculapian mob on the paries , aFlash Grenadeon a desk andAssault Rifle Ammoin the back from a charismatic boxwood .
caput towards the threshold to trip the next cutscene .
# regain a fashion Above Ground
We now receive ourselves back in the place of Jill Valentine follow a clip omission .
straits towards the way out of the Subway Tunnel through the doorway .
You ’ll derive across a save elbow room turn back aFirst Aid SprayandMine Roundsfor the Grenade Launcher , so make indisputable to salvage here if you have n’t done so in a while .
This was when you ’re quick to go out , guide through the threshold and come after the burrow around , work certain to bolt down the four zombi spirit which storm you beforehand .
Another three zombi will test to waylay you in the way up the step , so dole out with them and go forward up the ravel .
# getaway Nemesis
AGreen Herb , aRed Herb , andHandgun Ammocan be see in the next surface area , which you ’ll want to legislate through to get across over the bridge circuit .
After the next bent of cutscenes , it ’s meter to struggle Nemesis ' 2d contour .
That bring us to the terminal ofpart fiveof ourResident Evil 3 Walkthrough , to persist in from here you needpart six : get the better of Nemesis ( Second Encounter )