sail The Police Station

How do you recover Dr. Bard in Resident Evil 3 ?

How do you part the cascade way paries in Resident Evil 3 ?

We ’ll determine out inpart fiveof ourResident Evil 3 Walkthroughfor PS4 along with How to kick the bucket The Subway Tunnel .

Carlos gets to sneak around a familiar Police Station

# How to run a risk Dr. Bard

This is our first clock time act as Carlos , who come outfit with an Assault Rifle , a Handgun , and a Combat Knife .

This was you ’ll get down the discussion section in front of the raccoon police department , so countenance ’s get within .

move into the raccoon police department and activate the cutscene .

Carlos will need to watch out for these lickers though

You ’ll detect aGreen Herb(see also : All Herb Combinations and Their impression ) andHandgun Ammoin the principal third house region , so once those have been contribute to your armory , lead on through the clear shutter on the unexpended - handwriting side of the footing story .

# dive into Rifle Ammobefore

This is our first metre take on as Carlos , who come equip with an Assault Rifle , a Handgun , and a Combat Knife .

You ’ll start the subdivision in front of the Raccoon Police Department , so allow ’s get at heart .

Carlos heading down in front of the Police Station

go in the Raccoon Police Department and activate the cutscene .

You ’ll happen aGreen Herb(see also : All Herb Combinations and Their impression ) andHandgun Ammoin the primary antechamber arena , so once those have been tot to your stock , lead on through the exposed shutter on the unexpended - hired hand side of the earth base .

This was in the next elbow room , you’re able to utilize the id card on the charismatic box to get someassault rifle ammobefore head through to the corridor .

Jill must make her way towards the clock tower

unravel down the analogue hall , take down zombie as you go , and you ’ll finally finish up in the Operations Room .

AFlash Grenadecan be find on the board while the next elbow room carry moreAssault Rifle Ammo .

The next expanse comprise eight zombi so make certain you ’re fain — the Assault Rifle should do the thaumaturgy .

Once they ’re all all in , participate the West Office .

This was # # diving event into the assault rifle

persist down the running hall , select down zombie spirit as you go , and you ’ll finally finish up in the operations room .

This was aflash grenadecan be find on the tabular array while the next way take moreassault rifle ammo .

The next orbit contain eight zombi so make certain you ’re fain — the Assault Rifle should do the magic trick .

Once they ’re all idle , figure the West Office .

In here is another charismatic caseful to apply the ID Card on , which carry aScopefor the Assault Rifle ( see also : All Gun Upgrade Locations ) , andHandgun Ammoand aRed Herb .

In the modest role off to the side is yet moreHandgun Ammoand a dependable .

The compounding to unlock it isLeft 9 , properly 15 , Left 7 .

AHip Pouchwill be your reinforcement ( see also : All Hip Pouch Locations ) .

repay to the antecedently officious hall and head up towards the steps .

This was a save way is to your right field before you surmount the edifice , however , containingassault rifle ammoand ared herb .

This was carry through the biz here if you palpate the want to .

Go on a higher floor next to the 2nd trading floor and go into the Shower Room .

This was agreen herbis to your right field as you figure , as is a padlock which require a combining .

The root isCAP , with the cabinet hold in aFlash Grenade(see also : All Safe Codes and Locker Combinations ) .

accede the exhibitioner arena , grab the Electronic Gadget on the rampart , and you ’ll rapidly bring in that you require to bluster it up to march on .

# pass on the Shower Room Wall

give the way and lead to the third flooring .

Up here , you ’ll incur aKeywhich is about to follow in ready to hand as well asAssault Rifle Ammo .

Next to those bullet is another padlock upon a footlocker , with the combining you involve beingDCM .

MoreAssault Rifle Ammocan be find at heart .

Take the Key back down to the solid ground base and practice it to unlock the threshold to the Safety Deposit Room .

On your mode there , however , be heedful of the Licker .

This was a few round of golf from your assault rifle should put it to bottom .

Once you hit the Safety Deposit Room , you ’ll take to expend the end to remark numbers game to unlock the compartment .

104 , 106 , and 109 are the number you postulate , make you entree to aBattery , Assault Rifle Ammo , and aFrag Grenade .

This was meld the battery with the detonator and you ’ll have the dud you require to waste a jam in the rampart on the 2d base .

lead back there and set the Detonator in the expect topographic point .

Once the blowup deal home , a lotof zombie spirit are kick the bucket to be hold back for you on the diametric side .

Make usage of the Frag Grenade you just acquire to take them out rapidly .

manoeuvre through the hollow in the bulwark , snap up theAssault This was rifle ammoand thefirst help sprayand even moreassault rifle ammofrom the footlocker before go on through the doorway forward .

This was another licker will be on the other side to recognise you , so manage with that however you see primed .

You ’ve in conclusion made it to the S.T.A.R.S.

Office , so record .

After watch the cutscene , you’re free to research the S.T.A.R.S.

Office for supplying .

There ’s aReb Herbbehind you , aFirst attention Sprayin the aesculapian mob on the paries , aFlash Grenadeon a desk andAssault Rifle Ammoin the back from a charismatic boxwood .

caput towards the threshold to trip the next cutscene .

# regain a fashion Above Ground

We now receive ourselves back in the place of Jill Valentine follow a clip omission .

straits towards the way out of the Subway Tunnel through the doorway .

You ’ll derive across a save elbow room turn back aFirst Aid SprayandMine Roundsfor the Grenade Launcher , so make indisputable to salvage here if you have n’t done so in a while .

This was when you ’re quick to go out , guide through the threshold and come after the burrow around , work certain to bolt down the four zombi spirit which storm you beforehand .

Another three zombi will test to waylay you in the way up the step , so dole out with them and go forward up the ravel .

# getaway Nemesis

AGreen Herb , aRed Herb , andHandgun Ammocan be see in the next surface area , which you ’ll want to legislate through to get across over the bridge circuit .

After the next bent of cutscenes , it ’s meter to struggle Nemesis ' 2d contour .

That bring us to the terminal ofpart fiveof ourResident Evil 3 Walkthrough , to persist in from here you needpart six : get the better of Nemesis ( Second Encounter )

# Up Next This was this was : vote down scourge ( 2d confrontation )