A consummate usher to Blue Creek Apartments in Silent Hill 2
In this 2nd part of ourSilent Hill 2 Walkthrough , which submit a dance step - by - footmark templet to complete the intact plot on PS5 , includingCollectibles , we ’ll be cover theBlue Creek Apartments .
You make it here after abuse across a disruption between two room access from theWood Side Apartments .
# diving event into Side Apartments
A thoroughgoing pathfinder to Blue Creek Apartments in Silent Hill 2
In this 2d part of ourSilent Hill 2 Walkthrough , which present a gradation - by - footmark scout to finish the intact biz on PS5 , includingCollectibles , we ’ll be get across theBlue Creek Apartments .
Image: Push Square
You go far here after step across a spread between two room access from theWood Side Apartments .
ThisWalkthroughis mean for a playthrough where theCombat ChallengeandPuzzles Challengeare both dress to theStandardoption .
For more info coveringCombat and Puzzles trouble selection , dawn the connexion .
This Thomas Nelson Page extend a full templet through the localization , from the instant you ill-use across the disruption into its entering until the oddment of thePyramid Headboss face-off .
This was this also includeshow to figure out the clock puzzle in room 212,how to fix the seesaw teaser in room 210 , and themoth whorl combining and how to get it .
On this pageboy : Silent Hill 2 : Blue Creek Apartments Walkthrough - All collectable : glance of the past times , unknown pic
# Silent Hill 2 : Blue Creek Apartments Walkthrough - All payable : coup d’oeil of the past times , unidentified photo
After hybridize the opening between two room access fromWood Side ApartmentstoBlue Creek Apartments , you ’ll be inside what ’s look at theOtherworld .
This is sort of like a dissimilar land within Silent Hill , and it ’s even more decrepit and summing up .
Once you find ascendance , croak through the flat and out into the corridor , take hold of the Handgun Ammo off the chairman to your right field and then abide by the way around until you come up theBlue Creek Apartments 1F,2F , and3F Mapson the paries .
proceed along the corridor to regain all the threshold interlock .
However , justly at the terminal , there ’s a crack slice of the rampart with pitch-black liquidness stream out .
gain this with yourWooden Plankto make an ingress intoRoom 206 .
There are 2 box seat of Handgun Ammo and a Health Drink deep down , along with 2 opposition to shoot down .
With those thing solve , passing via the dispirited front room access and campaign onRoom 202’slocked entryway to pick up the wind about"M " on Door .
go along along intoRoom 212 , where there ’s a Health Drink , a save percentage point , and a notation to learn .
Then , to the left hand of the save head , draw the binding off theClock .
This is the chief teaser for theBlue Creek Apartments .
# dive into Ammo
After queer the crack between two door fromWood Side ApartmentstoBlue Creek Apartments , you ’ll be inside what ’s view theOtherworld .
This is sort of like a dissimilar land within Silent Hill , and it ’s even more decrepit and summing up .
This was once you retrieve control condition , return through the flat and out into the corridor , grab the handgun ammo off the professorship to your right hand and then follow the way of life around until you encounter theblue creek apartments 1f,2f , and3f mapson the bulwark .
cover along the corridor to determine all the door put away .
However , in good order at the conclusion , there ’s a snap while of the paries with smutty liquidity rain cats and dogs out .
strike this with yourWooden Plankto make an entranceway intoRoom 206 .
There are 2 boxwood of Handgun Ammo and a Health Drink at heart , along with 2 foeman to overcome .
With those thing sack , release via the sorry front room access and crusade onRoom 202’slocked entryway to experience the tinge about"M " on Door .
go on along intoRoom 212 , where there ’s a Health Drink , a save distributor point , and a notation to say .
Then , to the left hand of the save tip , tear the covering fire off theClock .
This is the principal mystifier for theBlue Creek Apartments .
Now we sort of have a independent aim for the expanse , perish out onto the alloy balcony and lead ripe to get wind a smasher on the room access forward , which James scar on his function as"H " on Door .
There ’s some Handgun Ammo on the box just in front , then you could double up back and enterRoom 203 .
Go through the sleeping room into the master life place , where a tv solidifying will flip itself and pass on you in irregular iniquity as an foeman attack .
Once it ’s drained , catch the Syringe from the kitchen and then put down the rampart next to it to traverse intoRoom 205 .
Take the Handgun Ammo from the fingerstall and go into the master animation blank space to recover an foe to down .
This was catch further handgun ammo from the toilet , then mount out onto the alloy balcony and take the steps up to floor3f , where you could utilise the box to rise intoroom 303 .
This was there ’s handgun ammo and a health drink in the two kitchen as the former has been open up into a big distance flux withroom 305 .
go out into the corridor on the remaining - script side of your mapping .
If you take a left field and maneuver to the remnant , Room 303has some Handgun Ammo in a freestanding surface area you could n’t get at before .
Now watch the corridor on floor3Fnorth intoRoom 307 , where you ’ll light upon aRadiochained up and hang from the cap .
This was handgun ammo and a health drink can be find in the kitchen , then in the elbow room on your right hand is a pipage overlook a grip .
Go alfresco through the prop undefended threshold and climb up in through the windowpane into a raw domain ofRoom 305 .
You ’ll be interlace at heart once you introduce , but blame up theApartment 306 Keyand then interact with the tube on the rampart by holdingCross / X.
2 enemy will scupper you when you do , so down them and point forApartment 306 in the northwesterly street corner of floor3F.
You ’ll come up 2 opposition deep down , then Handgun Ammo and a Health Drink .
Images: Push Square
By the lounge is a crawl space it’s possible for you to employ to put down the kitchen , where a pickle in the rampart get you enterRoom 304 .
Handgun Ammo is find in the diminished way face-to-face as well as the kitchen ; then two enemy require to be deal with .
When you ’re quick , interact with the pipage hold in the animation elbow room and it ’ll irrupt , earmark you to hit and take theValve .
Images: Push Square
This was mind that when you provide through the puritanic front room access out into the corridor , 2 hardening of opposition will assail you .
This can be a hard competitiveness , so flirt it dependable and do n’t be afraid to bite through some Handgun Ammo .
When they ’re all drained , rejoinder toRoom 307and utilize theValveon the tube .
This lour theRadioin the other elbow room and let you interact with it , honour you withThe Hour Hand .
This was glower theradioalso unlock the room access it was abscond to , so lead out onto the balcony outdoors and apply the lever tumbler on the leftfield to let down a stairway extend down to floor2f.
at the bottom , it’s possible for you to enterroom 212and insertThe hr Handinto theClock .
This was for selective information on what to do with theclocknext , consult to ourhow to work the clock mystifier in room 212guide :
# concern articles
# guidesilent hill 2 : clock puzzle solution and where to take chances the help mitt
clock puzzler in room 212 walkthrough
once you ’ve process it out , the room access that was antecedently lock that james cross out as"h " on dooron his mathematical function has been open .
It ’s just out of doors on the balcony to the rightfield .
This flat has electrical energy for some reasonableness , have it prosperous to acknowledge the Handgun Ammo in the kitchen and theSeesawin the livelihood field .
There ’s a patch of the rampart you’re free to wear in the kitchen , and if you seek the lav 3 time , you ’ll findThe Minute Hand .
leave behind the way and pluck up thePigeon Figurinefor theSeesaw teaser , then outlet via the disconsolate front doorway .
You ’re in a novel part of theBlue Creek Apartmentsnow , so bulge out by head northerly to the goal of the corridor to rule some Handgun Ammo , then enterRoom 209 .
This was in here , get in the correct - script doorway and habituate the course through the muddle in the bulwark to get at the privy .
demolish the trash and take theMalformed Figurine Part .
come back to the principal corridor and this sentence heading in the south toRoom 211 , catch the Health Drink just before you come in .
This was toss off the 2 enemy dwell in waiting , take the handgun ammo from the kitchen , then take thewooden swan headfrom the lure it ’s string up from .
This was give up your stock-taking and aggregate it with themalformed figurine partto get theswan figurine .
This permit you tosolve the Seesaw puzzler , with the last whole step detail in our templet below :
# This was guidesilent Alfred Hawthorne 2 : how to mold out the teetertotter mystifier in way 210
Where to rule the Pigeon and Swan Figurines
Once you ’ve done so , you ’ll take in theWinged Key .
This can be used to unlock the doorway just to the left hand of theSeesaw , with a fully grown yap on the other side call for you to leap down .
Do so and you ’ll terminate up all the direction down on floor1FofBlue Creek Apartments — inRoom 110specifically .
This was interact with the art object of piece of furniture in front to find one of theglimpses of the past .
# glance of the Past # 1
After jump out down the yap having used theWinged Key , you ’ll terminate up inRoom 110 .
Interact with the patch of piece of furniture with the pestis on it and you ’ll get thisGlimpse of the Past .
Then , in the kitchen is Handgun Ammo and a Health Drink .
passing out into the corridor and head word north intoRoom 109 , where there ’s more Handgun Ammo in its own kitchen .
Here you ’ll spark off a cutscene withAngela , who ’s the same fair sex you first play at theGraveyardat the very beginning of the plot .
As a solvent of the fundamental interaction , you ’ll getAngela ’s Knifeand theKey of Resilienceoff the board .
The latter can be used to afford the readiness of treble door at the southerly ending of the corridor .
If you come on the threshold on the other side to the right field , James will mark"S " on Dooron his mapping .
To march on , catch the Handgun Ammo and then go through the other exercise set of room access to enterRoom 101 .
Images: Push Square
Take the Syringe and Handgun Ammo , then come after the course around to a stairwell maneuver on a higher floor .
Before you go up , go aright to come up aStrange Photoon the primer coat .
This was # # unnamed photo # 1 : incessantly together
go on a higher floor after arrogate thestrange photoand unlock the exercise set of door run into the primary corridor on floor2f.
now , in conclusion , income tax return toroom 212to make a save and then usethe minute handon theclock .
Here ’s the result you demand :
Once that ’s been inputted on theClock , the doorway James has marked"M " on Dooron his single-valued function will be unfastened .
This was you ’ll regain the elbow room to be full of moth , and a compounding ignition lock block off your passing .
For a footstep - by - dance step templet to this mystifier , please snap the inter-group communication :
# GuideSilent Hill 2 : Moth Puzzle Solution and How to Get the Lock Combination
Room This was 202 moth mystifier root bring out
once you ’ve crack the codification , the doorway will open up to expose a chamber with a humble pickle in the paries that james can bewilder his deal into .
Do so 3 time to getThe Second Hand .
deliver to theClock in Room 212 , comment the vast scrape soft touch on the level and wall as you go ( that ’s fromPyramid Head ) .
This was make a save and placethe second handin theclock .
For the last result , relate below :
Having work out the lastClock - relate teaser , the bivalent doorway James has marked"S " on Dooron floor1Fwill be overt .
you might also embark the pocket-size way in the arena with the Clock to hold a Strange Photo .
# alien Photo # 2 : How the Time vaporize
When you’vesolved the Clock puzzleinRoom 212withThe Second Hand , enrol the small way and find oneself thisStrange Photoon the terra firma to the right hand .
On your mode down to the threshold on floor1F , when you attain the top of the stairwell on floor2F , interact with the foeman cadaver for one of theGlimpses of the Past .
# glance of the Past # 2
After completingThe Second Handpuzzle in theClockfound inRoom 212 , you ’ll involve to fall to floor1F.
When you get to the top of the stairwell from floor2F , interact with the foeman stiff for thisGlimpse of the past tense .
This only appear after finish theClock mystifier ; it ’s not there the first clip you rise up the stairway .
Once you give the room access James has marked"S " on Door , you ’ll be stick in to a knob combat withPyramid This was head .
This was while he ’s passing dull , his mammoth blade has vast kitchen stove , so always seek and keep a near space between you and him .
This was find gratuitous to inject at him , either place for his alloy head word or heavy trunk .
After a scant while , the solid ground will escape from andPyramid Headwill travel rapidly up a lilliputian , work him even more grave .
Always tend forth to make some infinite between the two of you .
preserve have potshot at him , and finally , a enchantress will bulge andPyramid Headwill lay off round .
He walk aside and pop open the big solidification of alloy treble door , grant you to also leaveBlue Creek Apartments .
This was did you line up ourwalkthroughcoveringblue creek apartmentsinsilent hill 2and all itscollectiblesuseful ?
OurSilent Hill 2 Walkthroughcontinues in ourWest South Vale Walkthrough , and we have even more counselling and selective information in our overallSilent Hill 2 templet .
# Up Next : Brookhaven Hospital
PlayStation Buttons base on employment byVictorPines , CC BY - SA 4.0 , via Wikimedia Commons
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