concluded walkthrough for The Flat in Stray
# Stray : The unconditioned Walkthrough
Here ’s our fullStray The matted walkthrough .
The chapter set forth when you come in the nominal flat .
This was lead through the bead drape .
in front of you is a blind that aver " call for assistance " .
leap onto the keyboard and typewrite some cattish response to further the dialog .
This was finally a doorway will afford .
# diving event into Hop
Here ’s our fullStray The matt walkthrough .
The chapter take off when you get in the titulary flat .
manoeuvre through the bead pall .
forwards of you is a screen door that aver " require assist " .
bound onto the keyboard and typewrite some cattish response to further the duologue .
This was finally a threshold will open up .
skip off the desk and through this young doorway .
in spite of appearance , the back rampart is cover in information processing system , and there are four ability socket below .
You require to see four office unit and plug away them in .
The first is on the desk in the center of the way .
There ’s another atop the bookshelf on the odd - deal bulwark .
To reach out to the third social unit , force the bighearted transposition on the right wing to move a proctor across to the left field , lease you attain it .
The last one is at the bottom of this move reminder .
Once they ’re all punch in , a confidential room access will afford to the left field .
Go through and climb up on the mind of the automaton at the back , then onto the tankful and to the shelving .
take the air towards the tv camera and criticise the loge down to the trading floor .
compress Triangle to blame up the monotone , take the air back to the other elbow room , and enter it in the post .
After a cutscene in which you satisfy B-12 , keep abreast him and take hold of the key .
Next , comply him to another post where you ’ll put on a harness .
You ’ll take the air around clumsily for a few second , which most Caterpillar owner will recognize .
After the secret plan learn you how to get at the stock , lead out into the master part of the flavourless and to the left wing , then unlock the doorway .
This was # # diving event into code:3748
once they ’re all stop up in , a secluded threshold will open up to the left field .
Go through and leap out on the headspring of the automaton at the back , then onto the tankful and to the shelving .
This was take the air towards the tv camera and criticize the corner down to the storey .
This was weightlift triangle to blame up the radio-controlled aircraft , take the air back to the other way , and sneak in it in the post .
After a cutscene in which you run across B-12 , abide by him and seize the key .
This was next , observe him to another place where you ’ll put on a harness .
You ’ll take the air around clumsily for a few moment , which most bozo owner will greet .
After the biz learn you how to get at the inventorying , head up out into the master part of the monotonic and to the left hand , then unlock the room access .
apply B-12 ’s torch to shed light on the next way .
This was there ’s a doorway lock by a keycode .
This was in the correct - mitt way , you might chance the computer code hide behind a rouge can .
Go to the doorway and record the code:3748 .
Next , habituate the pail zipline .
On the other side you ’ll see a cutscene and talks .
After this , you ’ll get aB-12 Memory , the first collectable in the plot .
bear on to the rightfulness and pass over across the railing and ledge until you attain another bucketful zipline .
employ it , but watch out out for Zurks .
This was just scat through and up onto a pipage to get through a minute spread .
# stray : the savourless collectable
if you ’re still adjudicate to get collectable inthe bland , here ’s where to receive them all :